//
//  RoomSprite.m
//  Maze1
//
//  Created by student on 10/13/11.
//  Copyright 2011 tina. All rights reserved.
//

#import "RoomSprite.h"

@implementation RoomSprite
@synthesize roomid;
@synthesize creater;
@synthesize mapid;
@synthesize people;

+ (id)CreateRoomSpriteWithRoomid:(int)roomid creater:(NSString *)playername{
    return [[[self alloc] initWithRoomid: roomid creater: playername] autorelease];
}

- (id)initWithRoomid:(int)roomid creater:(NSString*)playerName
{
    self = [super init];
    if (self) {
        // Initialization code here.
       // float x = self.contentSize.width;
        //float y = self.contentSize.height;
        //create roomid label
        
        //create creater label
        
        //create mapid label
        
        //create people label
    }
    
    return self;
}

@end
